Infantry

This article descibes infantry and its usability in general.For information about a single infantry unit, see: UnitFor a list of all infantry units see: Men of War - Units list

Infantry forces are general all purpose foot soldiers. Infantry can be used in a variety of ways and several types of infantry are job specific. An infantryman can be deployed for mine, barbed wire and sandbag laying. They can also be used to repair, attack or even man vehicles and emplacements. Infantry in men of war are used generally as the basic combat unit, snipers, engineers, mine laying teams, light machine gun teams, sappers, vehicle support, anti-tank and tank crew men. They are all useable to capture flags, repair and self heal.

Squads
Infantry units can be assaigned to squads. If they are, every squad member can collect ammunition or grenades from the others, and gives that entity to any other member of the quad who needs it, if they have got enough. Every squad has an automatically- or manually-assaigned squad leader who has got some certain privileges, such as to be controled in direct fire. If he is becomes selected, all squad members become selected by this action, too.

Capturing vehicles
Infantry is able to capture empty vehicles by crewing it (as long as  is abled in script). To let a unit or a squad enter a vehicle, select it and left-click (right-click in MoW - Assault Squad) on the vehicle. The unit will crew the vehicle while its capacity ables that. Squad members who do not have the chance to take plce in the car do not enter it. Infantry can emit vehicles by left-clicking the single sldier right down at the selection bar or, to give this command to all crew members, using Emit vehicle -button.

Cover
To keep infantry alive, placing it into secure cover is an important factor. Infanty in buildings and trenches are less vulnerable against other infantry and tanks than for infantry on an open battlefield such as standing on a grassland. Note that different cover positions are set for different unit/squad states. Some covers are more, some ones are less usefull and secure. Wooden fences for example hold some cover against enemy infantry, but instantly break if they are hit by a heavier gun such as an AT gun. the most effective cover for infantry are trenches. From those positions they can hit any target, from front as from behind and they are hit extremely rare, even by artillery strikes.