Outfront ModManager/FAQ

This is the FAQ page for Outfront ModManager (abbr. OFMM)

What is OFMM good for?
The Outfront ModManager gives an easy way to activate and to deactivate mods in Outfront games.

What is the current version of OFMM?
The first and latest release is on version. It is a beta release which was published on the 28th of march 2012.

What license does OFMM use?
OFMM is under a special license written down in the README file. It is a freeware program without any commercial contents.

Can I create my own version of OFMM?
Yes, you can. If you are interested in doing a custom version, you can ask the developer to give away the source code. Note that you need Borland Delphi 5 or higher with advanced Object Pascal skills to effectively develope the program.

I found a bug, who can I allert that?
You are welcome to fix it by your own (see: Can I create my own version of OFMM?). If you are not familiar with Object Pascal, you can contact the developer and ask him whether he wants to update the code.

Am I allowed to publish my own version?
Yes, but under strict conditions:
 * You must not mark it as your completely own work
 * You must not use written code for other programs or you have to refer to OFMM in the credits
 * You must give away a copy of the original  file
 * You must not change the program's name or the executable's icon without an agreement of the author

How can I change the game paths?
After you launched the executable (by default, it is named: ), a window is shown which lets you choose and change a path template. If you want to save your paths, check the checkbox named.

How can I change the default-selected game template?
When you start OFMM the first time the path template Men of War should be selected. If you want to remember a different selection, check the checkbox named.

How can I browse for a game/documents directory?
If you do not want to enter a path by your own you can click on the  -button and then select a directory. Note that this has to be the correct one and that it must not end with a seperating character (" "), or it will crash the application.

Why is there no MoW - Vietnam template?
First of all it has to be said that the creator of this program does not have MoW - Vietnam, so he does not have an idea of how the default paths are. On the other hand, OFMM was designed to be used in combination with Gem-Editor, and MoW - Vietnam does not have one. If you want to have a template for MoW - Vietnam, feel free to develope your own version of OFMM or use a template you do not need.

Does the ModManager support patch files?
Unfortunatly, no. Any mods you activate get a  string extension, so it might corrupt your profile's mod settings if a mod uses a patch file (ie.  ). If you want to activate such a mod, you still have to use the way of using the game settings.

What is the profile the mod settings are taken from?
OFMM imports and exports the mod settings of the last-logged-in prfile. If you want to use another profile, you have to log in with it before launching the ModManager. If the profile does not exist anymore, an error message should be shown to you.

When I activate or deactivate a mod, a permission error occurs. Why?
When using OFMM, you need write permissions to your documents path. If you do not have them, this error might occur. If you are using Windows Vista or Windows 7, you may try it again when running OFMM as an administrator.