Faces of War missions/Russia

WARSAW
In here you take command of 5 russian troops. :
 * 3 smg’ers
 * 1 machinegunner (that is actually a smg’er)
 * 1 sniper (is a smg soldier too).

Move up with your allied troops. Gather some helmets and ammunition during your strawl towards the first square. At the square move your infantry up and let them just lie on the ground. Otherwise they get shot by the snipers. A armored car will pay a visit. Use an anti tank grenade to take the vehicle out then move up towards the resistance fighters. Once you have a cleared the next building an officer will appear and beg for his life. To save his life he will give you a crate full of panzerfausts. There is nothing wrong about the panzerfausts. But by the time I have a hate-hate relation ship with the bazooka’s in this mod. Compared to men of war those bazooka’s/panzerfausts (in this mod) are just like throwing rocks against a tank and hope its tracks/hull/turret will get destroyed. If you want to try and destroy a tank with it: fine go ahead. I prefer the grenade power. Anyway when you assault the german infantry from the side. 2 stug’s will appear. Take them out with anti tank grenades and then move your infantry towards the men near the burning oil drum. A short conversation will start and you get some additional reinforcements. After the conversation move 2 men right away back to where you came from. Let them wait until a tiger tank will appear. Then knockout the turret from the side (it should be fairly easy). And clear up the remains of the infantry around the tank. During your “cleansing” 2 allied tanks will help you with the job. The only thing that now rests is to clear the fortified square. Grenade the flak cannons from behind the wall and let your sniper do his job with dealing infantry in houses. Or use grenades if you want to make a quick knockout. Then move your troops up to where you saw a house being blown apart in the shortcut. And it turns out the general is still alive (although I must say he looks like a bloody zombie that just come out of a grave). After the conversation it is mission accomplished.

DOCS RETURN
In this very green and beautiful landscape a plane of you crashed (sadly). And you must pick up the documents before the officer do. Well more then that I cant tell. This darned mod is wont give me my troops (it stays allied) so I have to skip this mission (sorry).

A Simple Guide to help you complete this mission: Click here. This is a video made by Drifter20; © ACSpeter20 productions

STRONGHOLD
Soooooooooooo, we are going to assault a castle ha? Your troops are
 * 2 smg’s
 * 2 machinegunners
 * 1 noob sniper.

Your job here is to clear out the forward outpost with your allied troops. Just let everybody lie down and let your sniper do the job. Then move up to the next place for cover and eliminate the rpg’s at the other side. During your assault it might be handy to give your machine gunners german MG-42 for longer fire support. Once the rpg’s are down your allied tanks will move in and try to create a hole in the castle’s wall. During the “bombardment” on the wall loot the bodies for ammo. Here you can find plenty of rifle ammo for the rest of the mission for your sniper. Once the hole is created move up towards the 155 mm howitzers, don’t be afraid of the 155 mm howitzers. They wont use it against you (I would have used it by this time). A during your assault on the artillery gun crew a puma might appear. Knock him out with a at grenade. Once this place is cleared take a look in the crates for ammo/healthkits/grenades. You might want to use the 155 mm here to take out the pak 40, don’t knock out the 88 mm howitzer because you might need it. Once they are destroyed move your infantry up and kill of the remaining units. Let your infantry crawl up the stairs and grenade the 88 mm if it is not destroyed. Now let your infantry stand back and let your sniper deal with the infantry in the small hall way. An anti aircraft car may appear. Theoretically it will be destroyed by your allies. If that doesn’t happen feel free to use the 88 howitzer do deal with this abomination. Then move up your infantry to the next level just stand back and let the first group of infantry get slaughtered by the Germans. Wait until the second wave of Russian soldiers will move in. Then move your infantry up towards the castle and let them take shelter behind the castle walls itself. Let your infantry crawl for a while now and eliminate every German soldier that is coming towards your. From the back grenade the flak 20 mm and the 88 mm howitzer. Then hit the enemy hard from the back. Once they are down your allies will capture the officers inside. And it is mission accomplished.

External Source: STRONGHOLD:Secret Doors Easter egg This is a video made by Drifter20; © ACSpeter20 productions

WARSAW STATION
In this mission your job is to flank the enemy and eliminate them from behind. As troops your get
 * 2 smg’ers
 * 1 machinegunner
 * 1 sniper.
 * 1 machinegunner (afther the bridge is blown up).

To the bridge! Your first sub-objective is to cross the bridge. To do this we need to knock out the tank and infantry at the left flank. Now let 2 smg’ers prepare to make a run to the back of the tank. Once they are there let them fall on the ground, 1 soldier will target the tank while the other shoots the smg infantry down. The tank itself serves as a great hull for cover. Grenade the machine gunners and equip your man if needed.Ket your sniper and machinegunner take care of the Germans that are trying to cross the bridge.
 * Note: If you dont let your squad stand up their feet, the one that stays down will be blown up because of the little time there is to be in the safe spot.

To the first line! A small cutscene will take place and your next objective is to make your way through the train station to the other side. Retreat to the passage under the bridge. Let your sniper take out the infantry by peeking around the train. Then flank the armored car (Sfkw 223) Use grenade to take it out.Take position in the train and drive a bit forward. The machinegun post on the back should now be fully exposed to small arms fire. Head towards the back of the first line. Grenade the infantry + tank and let your men take shelter to the nearest house. Flank the panzer H from the side, you can do this by walking around the train wreckish that block the view of the tank. Once taken out, knockout the second barricade with grenades. Try to not damage the flak 41 (88 mm) to much. Once this line is secured rearm your men. Look for a mp-44 for your first soldier (officer have it) and if necessary you can pick up a second sniper (machinegunner or riflemen have it).

The enemy finds will place a complete column of armored train wagons with heavy guns in the middle of the railroad. Your next objective is to neutralize this train. Now observe the railroad closely. There are 2 locomotives. 1 with the machinegun positions on it and the other 1 near the stairs. First use the flak 41 (88 mm) to take out some of the flak 20 mm turrets, HE shells works very well here. This is done in order to prevend your infantry blown to pieces. Then take position in the train and use direct control to drive with it. Switch tracks if necessary. Once you have equipped the train some german reanforcements show up, including an AA fieldgun (20 mm). Take it out from afar. Grenade the AA gun from the side. Once the train reaches the fuelwagons drive gently against the wagons. Then put the fuel wagons before the guns of the armored train and enjoy your fireworks. Knockout infantry on the right.

Then assault there last defensive position. You can sneak up from the left flank. Blow up a wall near the coal depot. Take out the first Tiger tank from behind. Then blow up a second wall to maneuver behind the back of the 2nd Tiger. Clear out the infantry with grenades. Once all enemies are eliminated it is mission accomplished!

FLANK ASSAULT
Given troops:


 * 1 sniper
 * 2 smg's
 * 1 machinegunner
 * 1 AT-riflemen
 * 1 riflemen
 * M3A1 support truck
 * BA-11

During your briefing you get ambushed by the germans. Clear up the perimeter and rearm. During your clean up a officer is taken prisoner revealing that there is a supply depot near your position.

Assault the small village with a supply depot. Just past the grassfield you get command of the 2 vehicles. Be carefull not to destroy the pak 40's completly. Rearm your troops if necessary (you can pick up a second sniper). Capture the two pak 40's and let one of them aim at the vally below. The other one should stand near the road that go through the village. Once the depot is destroyed a nearby garrison is warned.
 * wave 1: Puma
 * wave 2: Puma + armored car
 * wave 3: halftrack + infantry
 * wave 4: Panzer G
 * wave 5: infantry from the villay + Panther V from the hill road.

Once you have defended your position regroup and repair tanks that can be repaired. Support the assault on the entrenched Germans. Capture the first rocket artillery and take out any resistance with it. Sweep up the remaining forces and:

Mission accomplished!

Fun fact You remember that officer in the beginning of the level? That is Major Kurger. He is the officer that escaped the Russians during the mission: STRONGHOLD. You need the activate the Secret doors to trigger the alternate ending.

DRAGUN
This mission is a classical mix mission composed out of the 1st mission in soldiers heroes of ww2 and in the end a sort of Moscow is behind but without the reanforcements panel.

Don’t attack the fotified road but let your men crawl towards the right side of the river. From here lure out some infantry from the other side. A couple of armored cars will help aid them. Once you have cleared/killed most of the Germans clear the watermill with AT-grenades. And let your riflemen and a tankmen take up the snipers and ammo. Take over the pak 40. From here you should have it relative easy. Clear the entire town. Be carefull not to destroy the 2nd pak 40. Rearm your troops fully (and give them some more ammo then usuall (so about 600 smg bullets instead of 300 etc) and move the jeep towards the water-pond at the left side of the map. First “unlock” the ferry by clicking on the controlpanel (a unlocking slot should be seen). The ferry will go to the other side of the river. There drive the jeep onto the pond. The AI will take it over, when the jeep will be near the ferry. Your next objective is to drive that little jeep to the small hill. Let your jeep take 2 men extra and a pak 40 for additional defense. Prepare an ambush at the right side of the road (where the watermill is standing). Once you have driven the jeep on the spot, you will hear some german radio contact. It seems a complete tank division is coming towards you. The first waves are relative easy. A couple of puma’s and Wirbelwinds. The 3th wave are made out of infantry, a panther IV and a panzer G. To bad those tanks don’t have repair kits that would have been very helpful in the future. Anyway once your defending is ended the map will get smaller (troops get teleported) and you have to hold out near a swamp. The good news is there are only 3 attack points. The bad news is a hole tank division is coming towards you. The first wave are a bit medium (just panzers G) only the next couple of waves are very disturbing: Tiger tanks. If you want to use your gun emplacement it is better to leave a couple unequipped and take out the tiger tanks by AT grenades (turret is the weak spot). By now your entire line is made out of wrecked/half wrecked tanks (and still with no repair kit). Put some infantry behind the wreckage and ambush the next waves of tanks. Now I told you to fully rearm your troops? Because half the ammo will go towards your reserves. They have only guns and not even 1 single ammo box/grenade. After you have repelled a couple of waves, reinforcements will arrive in form of 5 heavy tanks and infantry. Just hold off a little longer (a minute or 2). Sweep up the remaining infantry and tanks and it is mission accomplished!

VOKZAL
In this mission you will take command of
 * 4 smg’ers (1 will have body armor),
 * 1 machinegunner
 * 1 sniper (pro version).

Your objective is to neutralize the “roadblock” in form of tank destroyers and pak 40’s. There are 2 different ways to accomplish your goals. I will give each path a small description how come to the very same goal.

'First Path ' The first way is to use your gun emplacement (armor penetrating shells) to knock of the half fallen train at the left flank. If the train falls in the water you can continue that path otherwise you are forced to take the 2nd path.

Small walkthrough 1st path: here you can move your infantry from cover to cover. While make use of the sniper. Throw a grenade to the machinegun posts and look how funny a standing gun emplacement on a small piece of concrete can jump a bit like a kangaroo away from the grenade ^^. Make your way to the “racketwerfer” artillery (at the back of the defenses, left flank). Use it to blow up the defenses at the bridge (not the bridge itself!). Secure the bridge and then clear up the defenses in the train yard itself. Make use of the grenades here to take out most of the pak 40’s.

NOTE
 * Don’t send all your forces in the train yard, because a panzer G can

come with infantry locking your infantry up in the train yard building. Continue your way with clearing the tanks and infantry.

'2nd path'

In here either you are not in the mood to take the 1st path or the train didn’t falled in the river. Either way you have to snipe the entire right flank. Once that flank is cleared use the ladder to climb up there (your whole squad). And from here you have a clear shot to the left flank. Then move down the stairs to the little square. Make use of grenades and the sniper to neutralize the Germans behind cover. Take out the Germans behind the windows, the pak 40 near your position and rearm your troops a bit if needed.

You will to do the hard part now.

Take the guy out in the sewer (yes sewer drain) and grenade the panther IV from the back (if possible). Then clear up the road barricade with grenades. A stug E and a pak 40 can make your live miserable (at the road block) grenade those 2 and you got a nice pak 40 for your own purposes (what you will need very much). Now place the pak 40 a bit to the back. Make use of the pak 40 to take out the anti-airtank. Now perhaps you have made the Germans so mad, they will send up 2 tanks and infantry (it always happens to me). Take out at least 1 tank with the pak 40. Then it might be a good idea to run away towards the square. Snipe as many infantry as possible (while not getting blowed up by the tanks cannon). And retreat further towards the stairs. There let your men lie on the ground and camp at the stairs. The tanks shouldn’t hit you. While the infantry will move up the stairs you can take them out quick and swiftly. Once the infantry is hold of take out the 2nd tank. Rearm your troops and use the pak 40 (if it still alive to take out the Germans behind the windows). 2 snipers should be down there (a good time to rearm your sniper). Once the windowed infantry is down move a group of infantry towards the back of the buildings, from here flank the pak 40’s and the tigertank. Let 1 guy stay here and make your way to the “racketwerfer” for a nice barrage: Look for a target that is difficult to neutralize for your infantry and move on. Clear up the trainyard (as again don’t send in your whole troop force) and right flank. (tiger = grenade) the rest can be done with a pak 40. The uber tank destroyer (123 mm) can be destroyed by an anti tank grenade. A panzerschreck soldier might be standing in the building (you can recognizing it by the swarming Russian soldiers underneath it). Use the sniper/pak 40/grenades to take it out. Now the last thing that rests is to repel 1 desperate attack of from the Germans And then it is mission accomplished!

REICHSTAG
Ok last mission and this scenario will be played in Berlin!

Your division is this time made out of
 * 1 medium tank (57 mm),
 * 2 artillery (76 mm) tanks,
 * 3 smg’ers
 * 1 bazooka guy,
 * 1 riflemen
 * 1 machine gunner
 * 1 sniper

Later in this mission you will get 3 (76mm) zis-3 guns (equipped by riflemen).

Now these Germans are duck in pretty good. A nice start is to take out 1 flank with snipers and tanks. Then move up your infantry in the trenches. During your crawling you see several green crates spread around the map. These are filled with:
 * - 	smg ammo
 * -	rifle ammo
 * -	machine gun ammo
 * -	anti tank grenades
 * -	a machinegun
 * -	a bazooka
 * -	bazooka rockets
 * -	healthkits
 * -	morfine

I find it easier to knockout the left flank. From there make your way towards the trenchline. Use grenades to take out soldiers behind cover and crawl your way to the middle of the trenchline. And a little advise: stay down. It gives you a huge amount of cover against constantly shelling of tanks etc.

While you are clearing the 1st trenchline a counter attack (infantry)will start. If you are in good cover and artillery is not able to hit your properly you can stand your ground. Otherwise move back piece by piece and “start over” again by taking the first trenchline.

After the counter-attack of infantry, german tank division will come to rescue the Reichstag. This tank division is made out of 3-4 panzer III and 1 tiger tank. If you have cleared the 1st trenchline (again), you can grenade those tanks from that trenchline. From here you can use the hulls as cover to make your way towards the other tanks. Otherwise use the trenchlines as cover. It is easier to take out the left flank first, you might want to be careful for the 88 mm howitzer or the king tiger. Once most big guns are destroyed (I assume some king tigers have only damage to turrets right?) repair some tanks and let the crewman of your 76 mm tanks take its place in the tiger tanks. Then clear up the square with tanks. It should be pretty easy by now. Shell the nearby houses to clear it out. When cleared, move a squad of infantry up towards the main entrance. Once your men are standing at the pillars of the building a movie will introduce and you have played out the Russian campagn!

Other FoW compaign walkthroughs

 * Germany
 * Western Allies