Gem-Editor/Manual/Chapter 1: Controls

A small overview what key does what in order to use the GEM-editor

F1
Controlling soldiers without starting scripts or shooting each other

F2
This is the Map Menu

It is meant for:

1. Entities

2. Terrain

3. Camera (Global)

4. Edifice (to be able to see through buildings)

F3
This is the mission menu.

To actually script the AI/mission/camera work.

F9 only works in F3 mode.

Here you can set up mission properties (allies/enemies)

F6
Here you can select the enviroment (background) for the map

CTRL +
Q: Camera Lock

T: Add new Tags

I: Inventory modification

O: Open

S: Save

F: Find entitiy and zoom in

0: Center on the Map

M: Map

ALT +
W:Polygon view of terrain and objects

R:Call Functions (Or select animation when a unit is selected in F3 mode)

T:Show Tags

I:Show MIDs

G:CRASHES THE EDITOR

S:Show XYZ Orientation of entities

H:Show Heightmap

V:Show entity polygons

X:Shut down editor

B:Show entity collision space?

A:Switching obstacles on and off

P:Switching ai chosen waypoints on and off

Z:Undo, redo window

F:Fog of war on and off

SHIFT +
T - Bring up Textures

F - First Person View

Single letters
W - brings up menu of IK Parameters,Function call, Tags and Inventory

IK Parameters: Inverse Kinematics (for animation purposes)
Function call: Call functions you create in mission properties

Tags : Same as Ctrl-T

Inventory : Same as CTRL-I

Editing Entities
T : parse map properties and replace

C/Z/X : Rotate a selected entity

A : Change Altitude of an entity

S : Change Scale of an entity

Misc-Commands
CTRL-ALT-LSHIFT-D: Hide all of the UI in the game/editor.

CTRL-ALT-D: Hide the UI in the game/editor except the Map and player side.

Hold Space + Drag : Move the map with the left mouse pointer

Shift+ Drag : Smooth terrain

Numlock +/- : Increases/Decreases brush size.